hawkwing_lb (
hawkwing_lb) wrote2012-05-18 06:02 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I'm an animal; you're an animal too
So, after several days finishing Mass Effect 3 - which is a great game, right up until the final mission: all the emotional impact falls apart at the final choice (and if I have to play co-op to get a FOR REALS HAPPY ENDING [as spoilers tell me now I'm done], SCREW THAT) - I finally went to the gym.
Dear friends, pathetic isn't in it.
I managed 0.5 miles on the treadmill in 5 minutes before my wind went completely. 15 minutes on the exercise bike, for 3.5 miles. Some weights, heavy ones, but not many sets. I suck.
But hey, two weeks of consistent work, and I should be back to sucking less.
Dear friends, pathetic isn't in it.
I managed 0.5 miles on the treadmill in 5 minutes before my wind went completely. 15 minutes on the exercise bike, for 3.5 miles. Some weights, heavy ones, but not many sets. I suck.
But hey, two weeks of consistent work, and I should be back to sucking less.
no subject
No. It's still the same fucking ending, with the added bonus that if you have the correct number of points, no matter what you choose, all three then have the same final scene. And it's bullshit.
(Uh, and I still have a lot of feelings about the "hey, after all of these emotional and significant choices over years of your life, you want what is effectively one ending full of plotholes? ENJOY" thing.)
no subject
Because I had enough points to do the heroic death!sacrifice thing, failed to pay attention to the bullshit child talking (perils of playing at oh-dark-thirty), and ended up with Option Synthesis due to figuring that the bright shiny thing had to have some answers at it, since I couldn't replay the conversation.
And really, those are your options? Couldn't we have skipped the messianic/quasi-religious claptrap and had a nice epilogue in which our choices (plus control/destroy) determined the immediate political future of the galaxy? And, you know. Gone to find that beach Garrus mentioned, if one managed personal survival.
And, you know, skipped the Rapture of the Nerds entirely.
Oh, wait. That would have taken actual thought.
For all that, I really enjoyed the game up until the last mission - it was properly rich and layered, and they put a lot of heart and thought into the "Let's bring everyone with whom Shepard has an emotional connection from previous games into the frame," element of things. But I thought the ending had a lot of the same problems as DA2 had - which is the side-effect of pigeon-holing a character you've been moulding and choosing options for for what, forty hours or more of gameplay? Into maaaybe two options at the end. And like DA2, that's a failure to stick the dismount that really sticks in my craw. It sours the whole experience up to that point.
(I may have feelings on this score too.)
no subject
Worse, there's no logic in the three choices all resulting in the same ending. How the flying fuck do we end up with the same end result from synthesis, which is supposed to create a whole new path out of the cycle, as we do if we chose to destroy all synthetic life or control it? HOW.
I, er, wrote an essay on my blog right after finishing. Chuck Wendig has a good take on it, too.
(Also, the plot holes, they burn me. Remember what happened last time we blew up a mass relay? You know, it wiped out the whole system it was in? So. How does that not happen this time, during the ending? And then there's the fact that, in synthesis, we've just created a whole new form of life. And all of the top scientists and soldiers are trapped in the Sol system. And we know that the Protheans once built a mass relay on their own. So... How, exactly, am I supposed to believe that these folks wouldn't rebuild the mass relays? That, with the synthesis option, we have entirely destroyed the possibilities of space travel and galactic civilization in the same way the other two options do? MAKES NO SENSE. BURNS.)
no subject
There is no logic. (My headcanon says Shepard blows the Reapers' controlling AI up, all death!sacrifice like, most Reapers go insane and attack each other. Galactic civilisation survives. This way I can still enjoy the game and ignore the ending.)
Because thinking about that ending - any of those (hah!) endings - at all HURTS MY BRAIN.
no subject
no subject
I mean, the child-AI bullshit thing. It was bullshit fuckwittery. Honestly. It was like "Shit, guys, we have run out of time! Quick, think of something we can slap in!"
no subject
My partner was just shouting, "Why does Silent Hill 3 have more different endings than Mass Effect? Why?" and I have to agree. There was no excuse, whatsoever, for a game with such good writing otherwise to splat so badly at the end.
(Well, other than the corporate finagling and bureaucracy that supposedly resulted in the ending...)
no subject
Ahem.
Somewhere in the alternate universe ending, Tali and Garrus are having awkward sexytimes on that beach, and Jack is teaching junior biotics how to curse. (Otherwise, the failwhale. It just beached itself slimily in Bioware's offices.)
no subject
no subject